AI Insights · Timothy · July 2022
Top 5 Superhero Games on Android in Algeria: Q2 2022 Performance
Discover the performance trends of the top 5 superhero games on Android in Algeria during Q2 2022, including download rates, revenue, and active user metrics.
In Q2 2022, the superhero games category on Android in Algeria showcased various performance trends. Here's an overview of the top 5 games based on their weekly downloads, revenue, and active users.
Marvel Contest of Champions from Kabam Games, Inc. observed fluctuating weekly revenue, peaking at approximately $229 in late June. The weekly downloads remained relatively stable, with a slight dip in mid-May and a peak of around 1K downloads in late March. Active users saw a gradual decline from 3.1K at the end of March to around 2.6K by the end of June.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. experienced a steady increase in weekly downloads, reaching a high of 6.4K in the last week of June. The game's weekly revenue peaked at around $107 in late April but saw a significant drop to single-digit figures by the end of June. Active users remained robust, growing from 31.2K in late March to about 34.7K by the end of the quarter.
MARVEL Future Revolution, developed by Netmarble, showed minimal revenue activity throughout the quarter, with a notable peak of $286 at the end of March. Downloads declined significantly, from 279 in early April to just 65 by the end of June. Active users followed a similar downward trend, decreasing from 772 in early April to 324 by the end of June.
MARVEL Future Fight, also from Netmarble, saw a consistent increase in weekly downloads, peaking at 1.2K in mid-June. Revenue had modest peaks, notably around $58 in early May. Active users showed a positive trend, rising from 8.9K at the end of March to about 9.4K in mid-June, before slightly dipping to 8.8K by the end of the quarter.
MARVEL Strike Force: Squad RPG by Scopely had a fluctuating performance. Weekly downloads saw a peak of 538 in late March but declined to 117 by the end of June. Revenue remained low, with occasional peaks, such as $26 in early May. Active users also declined from 490 in late March to 149 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.